Features:
* Item Tool no displays if there is enough material in stock
* Workshop Windows now shows which tool is needed to build something
* WorkShop Windows now show a broad cause why something is not built
* Zone Priority is now a Slider and shows better what it actually represents
* Placing items will now show a tooltip when there is any issues (hover over them)
* Farms can now be configured to not automatically plant and/or harvest
Bugfixes:
* Editor Buttons in the Main Menu are now in a submenu, so less space is used
* Destroying items in stockpiles can lead to problems and is now not possible anymore
* Fixed an issue with dark screen, when camera locked to an Agent (F Key)
* Digging doe no longer display different block types (will be added later)
Additional Information
Not much additional info today - all changes mostly related in Ingame User Guidance - hope you like it
* Item Tool no displays if there is enough material in stock
* Workshop Windows now shows which tool is needed to build something
* WorkShop Windows now show a broad cause why something is not built
* Zone Priority is now a Slider and shows better what it actually represents
* Placing items will now show a tooltip when there is any issues (hover over them)
* Farms can now be configured to not automatically plant and/or harvest
Bugfixes:
* Editor Buttons in the Main Menu are now in a submenu, so less space is used
* Destroying items in stockpiles can lead to problems and is now not possible anymore
* Fixed an issue with dark screen, when camera locked to an Agent (F Key)
* Digging doe no longer display different block types (will be added later)
Additional Information
Not much additional info today - all changes mostly related in Ingame User Guidance - hope you like it